Saturday, December 18, 2010

Interview with Sjoerd deJong of Teotl

I am still learning about this gaming blog thing and timing and so on. So I apologize for the long delay, but I sent an interview for "The Ball" the same day I posted my story. I got the interview back yesterday and realized, I probably should have waited on that piece. Kudos to Teotl for responding to this tiny blog of mine.

1. The Ball has some amazing architecture and managed to accomplish being in a cave that didn't feel claustrophobic. Did you have any specific influences on the architecture or was it more creativity within given perameters (ie make a huge environment in underground Mexico)?

The architecture was designed to feel large and unearthly. Primitive as well. Megalithic building methods rely primarily on heavy and primitive materials such as big stone blocks and wooden bars, see the Pyramids of Giza for example, so that is where we got our inspiration.

2. The Ball has some great boss fights and memorable enemies, but it also has non-combatative monkeys, Do you hate monkeys? and a second part to that question, why do you have monkeys?

We don't hate monkeys at all. We just needed a non-aggressive enemy to spice up the levels a bit, and that turned out to be a monkey. You don't have to kill them if you don't want to :)

3. Winning the "Make Something Unreal Competition" is quite the accomplishment. Did winning that competition change anything about your studio or the way you make games?

We partially funded the start-up of our company and the development of The Ball with that money, so yes it definitely had an impact.

4. On your website you take pride in being an "independent" studio. Beyond the literal (no corporate) definition, what does being an independent studio mean for you and how has it helped you makes games?

To me, it means you are in control of your own time and creation(s). No investors or publishers to please, just yourself. It basically means that you get to make the games you want to make, without making concessions.

5 Describe "The Ball" in two words or less.

Mystery.

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